Universal Design for Learning
The Barrier Is in the Design
A Sample: Group Learning Without Clear Roles


About This Resource
This resource helps educators and learning leaders keep asking one question: what are the barriers to learning, and how can we reduce them? It is meant to guide design decisions about how learning experiences and environments are structured, sequenced and supported.
“One of the tenets of UDL is that barriers live in designs, not in students” (The IRIS Center, n.d.). Barrier clues invite us to get curious, look a little closer, and ask what more could be made possible through design. The possibilities for reducing barriers are practical suggestions for changing the conditions of learning so that more learners can access, engage and express themselves. They are not prescriptions.
What Counts as a Barrier
Important factors
- Valued parts of identity and context, such as disability, language and culture.
- We do not design them away.
- We design for them.
From the POUR Barrier Sort activity in the Aiming for ALL Collection (Stark, 2026a).
This page shares one example as a sample. The full resource has 20 barrier examples in four groups of five. Each group has a table that maps the UDL Guidelines and Considerations. It also has slides and a facilitation guide. It is available to schools that work with Beth Stark. To ask about it, contact Beth by email.
Barrier Example A
- Barrier example. A barrier in the design.
- Barrier clues. What you may notice in learners.
- Possibilities. Ways to reduce the barrier through design.
- UDL Guidelines. The Considerations behind each possibility.
| Barrier Example | Barrier Clue Examples (Context Matters) | Possibilities for Reducing Barriers through Design |
|---|---|---|
| Group learning experiences designed without clearly defined roles, processes, or timeframes. |
You may observe learners who…
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Companion Table: UDL Guidelines and Considerations
These UDL Guidelines and Considerations inform the possibilities for Barrier Example A. Each consideration links to its page on the CAST UDL Guidelines website. This example draws on no Representation guideline.
| Barrier Example | Engagement | Representation | Action & Expression |
|---|---|---|---|
| Group learning experiences designed without clearly defined roles, processes, or timeframes. |
Design Options for Welcoming Interests & Identities (7) Design Options for Sustaining Effort & Persistence (8) Design Options for Emotional Capacity (9) |
No Representation guideline for this example. |
Design Options for Expression & Communication (5) |
References
CAST (2024). CAST Universal Design for Learning Guidelines version 3.0. Retrieved from udlguidelines.cast.org
The IRIS Center. (n.d.). Page 2: Addressing barriers. In Universal Design for Learning: Designing learning experiences that engage and challenge all students. Peabody College, Vanderbilt University. https://iris.peabody.vanderbilt.edu/module/udl/cresource/q1/p02/
Stark, B. (2026a). The Aiming for ALL Collection (Version 2026.10) [Open educational resource]. https://bethstark.org/aiming-for-all/
Created by Beth Stark, Educator and Consultant · Inclusive Learning Systems · UDL · Accessibility. Licensed under CC BY-NC 4.0. The UDL Guidelines are © CAST.
